Search form

Foundry Rolls Out Nuke, Katana and Mari Updates

Now available, Nuke 15.0 bolsters doubles training speeds in CopyCat tool; all product updates include compliance with VFX Reference Platform 2023; Katana 7.0 and Mari 7.0. coming soon.

Leading M&E creative software developer, Foundry announced the release of Nuke 15.0 and upcoming releases of Katana 7.0 and Mari 7.0. The updates offer users easier upgrade support to current production standards and enhancements for artists including faster workflows and increased performance. 

Nuke 15.0

Updates provide artists with faster iteration with native Apple silicon offering up to 20% faster processing speeds. In addition, training speeds in Nuke’s CopyCat machine learning tool have been boosted by up to 2x.

Mari 7.0

New baking tools enable artists to create geometry-based maps quickly without a separate application.

Katana 7.0 updates

USD updates minimize friction and disruption of switching between applications, for a more intuitive and efficient creative experience.

Industry Standards

Updates support industry standard including compliance with VFX Reference Platform 2023. Foundry is currently testing its upcoming releases on Rocky 9.1, with testing on matching versions of Alma and RHEL.

Nuke and Katana

Dual releases of Nuke and Katana enable users to use the latest features in production, while testing their pipelines against the latest Linux releases. Nuke 15.0 is shipping with Nuke 14.1, and Katana 7.0 will release along with Katana 6.5. These dual releases offer nearly identical feature sets but with different VFX Reference Platform support.

OpenAssetIO

Foundry is introducing a tech preview of OpenAssetIO in Nuke 15.0 and 14.1 to support pipeline integration efforts and streamline workflows. Managed by the Academy Software Foundation, OpenAssetIO is an open-source interoperability standard for tools and content management systems that will simplify asset and version management, making it easier for artists to locate and identify the assets they require.

What’s new in Nuke:

  • Native Apple silicon support — up to 20% faster general processing speeds and GPU-enabled ML tools, including CopyCat, in Nuke 15.0.
  • Faster CopyCat training — with new distributed training, loads can be shared across multiple machines using standard render farm applications, and compress image resolution to reduce file sizes for up to 2x faster training.
  • USD-based 3D system improvements (beta) — including a new viewer selection experience with dedicated 3D toolbar and two-tier selections, a newly updated GeoMerge node, updated ScanlineRender2, a new Scene Graph pop-up in the mask knob, plus USD updated to version 23.05.
  • Multi-pixel Blink effects in the timeline — only in Nuke Studio and Hiero. Apply and view Blink effects, such as LensDistortion and Denoise, at the timeline level, eliminating the need to go back and forth between the timeline and comp environments.
  • OCIO version 2.2 — adds support for OCIOZ configs to be used directly in a project in Nuke 15.0.

What’s coming in Katana:

  • USD scene manipulation — building on the underlying architecture as Nuke’s new 3D system, users will get the pipeline flexibility that comes with USD 23.05.
  • Multi-threaded Live Rendering —now multi-threaded and compatible with Foresight+, artists can benefit from improved performance.
  • Optimized Geolib3-MT Runtime —new caching strategies prevent memory bloats and minimize downtime, ensuring the render will fit on the farm.

What’s coming in Mari:

  • New baking tools — eliminating the need for a separate application or plugin, create geometry-based maps including curvatures and occlusions easily and fast.
  • Texturing content —new Python Examples and more procedural nodes provide access to an additional 60 grunge maps, courtesy of Mari expert Johnny Fehr.
  • Automatic Project Backups —regular auto-saving allows users to revert to any previously saved state either locally or across a network.
  • Upgraded USD workflows — reducing pipeline friction, the USD importer is more artist-friendly, and Mari now supports USD 23.05.
  • Shader updates — ensures what’s seen in Mari is reflected in the final render, shaders for both ChaosGroup’s V-Ray 6 and Autodesk’s Arnold Standard Surface have been updated.
  • Licensing improvements — team licensing is now available, enabling organization admins to manage the usage of licenses for Mari.

“With the latest versions of our tools, we’re focusing on performance acceleration, expanded possibilities in machine learning, and new baking and texturing capabilities in Mari,” commented Foundry CTO Phil Parsonage. “Foundry — whether through these improvements, the latest open standards, USD workflows, or hardware platforms — is committed to empowering artists creativity.”

Foundry is extending its free Nuke 15.0 trial from 30 to 90 days for a limited period, giving artists the chance to dive deeper into the latest Nuke features, or try it for the first time. Information and sign-up are available here.

Foundry will be hosting a selection of webinars highlighting the new releases. Register here.

Source: Foundry

Debbie Diamond Sarto's picture

Debbie Diamond Sarto is news editor at Animation World Network.