Kartoon Studios Announces Gadget A.I.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
Newest version includes enhanced technology features such as XPU Advancements and Interactive Denoising; core improvements include faster instancing and texture read parallelism and improvements in RenderMan's Stylized Looks toolset for enhanced creative control.
The customizable and scalable cloud-based system boasts built-in customization tools and popular DCC integrations, offering accelerated production timelines without capacity limitations and no upfront costs.
At NVIDIA GTC, an interactive demo of the new Omniverse Cloud APIs featured a physically accurate digital twin of a car streamed in full fidelity to Apple Vision Pro’s high-resolution displays, leveraging powerful spatial computing and blending 3D photorealistic environments with the physical world.
The 3D animation software has added enhancements that speed up the asset creation process from modeling to rendering.
Generative AI and hybrid work environments are requiring increasingly powerful laptops; new NVIDIA GPUs will be available in highly portable mobile workstations from partners including Dell, HP, Lenovo and MIS this spring.
The new GPU delivers the company’s latest AI, graphics, and compute technology to compact workstations, taking better advantage of Generative AI’s sweeping changes, such as seamless editing of high-resolution videos and images and its use for realistic visual effects and content creation.
Plug-In offers CoreWeave users faster and easier rendering within creative environments, streamlining Conductor’s use with the open-source 3D software.
New Accelerated Volumetric Video Codec compresses data so creators can populate digital scenes with more volumetric characters than ever before while maintaining high data quality.
Studio’s new division produced and animated Roland Lane’s new short film, which celebrates the world’s beauty while emphasizing its fragility, now showing in 8k on 360-degree floor-to-ceiling screens at Outernet London.
The animation and VFX studio taps ILM and NVIX alum Jamie Wood as Head of Compositing, also names Peter Seager as Head of CG.
The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.
VFX Supervisor Dann Tarmy breaks down his team’s extensive use of water sims, including how they tackled the huge, new challenge of replacing water in plates where the actor was shot in the water, on Netflix’s biographical sports drama of marathon swimmer Diana Nyad’s attempts to swim from Cuba to Florida.
New MaterialX and USD Support, faster workflows, and V-Ray GPU updates and enhancements allow artists to complete their USD pipeline with smooth photoreal rendering across teams and tools in real-time.
The new card, priced under $1,000, delivers reliable and stable performance for content creation, AI applications, and CAD, offering a double-digit performance increase in key professional applications compared to competitive cards.
Product suite additions enable powerful collaborative workflows; editor uses 3D techniques to create and modify simulation-ready digital twins while cloud-based tool supports large scale high-fidelity simulations anywhere - directly from a web browser.
Featuring AMD Ryzen Threadripper PRO 7000 WX- Series processors, the new liquid-cooled system is optimized for complex workflows and delivers top performance with creative apps such as Autodesk 3ds Max, Maya, and SOLIDWORKS.
Latest version includes USD updates and VFX Reference Platform 2023 support with new USD scene manipulation, muti-threaded live rendering and Optimized Geolib3-MT Runtime.
A gathering place for technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies, the annual conference and exhibition on computer graphics and interactive techniques comes to Sidney, Australia, December 12-15.
The 3DCG short tells the origin story of the colorful stylized dinosaurs inhabiting the studio’s IP; following 2 months of concept development, the team tapped Autodesk Maya and Arnold, using the Conductor cloud-based rendering service, to complete the film.
Machines featuring NVIDIA RTX Ada Generation GPUs and AMD Ryzen Threadripper PRO Processors will be available next month for preorder from Dell, HP, and BOXX; new trained AI models offer accelerated 3D rendering, simulations, and content creation.
Featuring a new graphics engine alongside powerful new ‘2D rigging,’ ‘Smart Bones,’ ‘Liquid Shapes,’ ‘Optimized Drawing Tools’ and ‘Frame-by-Frame Tools,’ Lost Marble’s revamped 2D animation software aims to offer professionals, animators, and studios the ‘ultimate animation software.’
Now available, Nuke 15.0 bolsters doubles training speeds in CopyCat tool; all product updates include compliance with VFX Reference Platform 2023; Katana 7.0 and Mari 7.0. coming soon.
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.