Call for Entries: Animest International Animation Film Festival
The 19th edition of the festival is accepting submissions for competition in multiple categories; the festival runs October 4-13, 2024, in Bucharest.
The 19th edition of the festival is accepting submissions for competition in multiple categories; the festival runs October 4-13, 2024, in Bucharest.
The annual conference concludes its latest edition, which ran December 12-15 in Sydney; 5,690 attendees from more than 40 countries gathered, including technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies.
Out of 104 submissions, 14 projects were chosen for support in development of Ibero-American stories through technological innovation in animation.
Keynotes, panels, talks, workshops, and masterclasses from Italy’s premier event on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming, and VFX now streaming; All-Access and Light Pass tickets on sale now.
For Cheston Mizel and L.E. Staiman, adding animation to their debut live-action feature film wasn’t planned, but their absurdist retro-future rom-com needed it, so after months of 14-hour days spent learning mocap, 3D software, and Unreal Engine, and with the help of virtual experience company Hi From The Future, their hybrid satire is now available.
A gathering place for technical and creatives in research, science, art, animation, gaming, interactivity, education, and emerging technologies, the annual conference and exhibition on computer graphics and interactive techniques comes to Sidney, Australia, December 12-15.
The 28th edition, set for April 23-26, poses the question: Is the Media & Entertainment community moving closer together? Magnopus Global Director of Innovation Salomon Rogers named program chair.
The five-time Oscar winner, BAFTA winner, and senior VFX supervisor of James Cameron’s groundbreaking sci-fi sequel Avatar: The Way of Water, will be honored at the upcoming VIEW Conference, which runs October 15-20 in Torino, Italy.
The Microsoft and Lucasfilm veteran will oversee company offerings, including its HoloSuite tools and new Mixed Reality Capture System.
Italy’s premier international event promises an exceptional in-person program of talks, presentations, in-depth workshops, and masterclasses designed to inspire, inform, and educate; join industry professionals, thought leaders, students, and enthusiasts in a celebration of the latest in animation, VFX, and games - event runs October 15-20.
In the 45 years since 71 students made up the university’s first class, ‘Starship SCAD’ has grown to four locations, over 100 degree programs, more than 17,000 current students and 60,000 alumni, with more than 2,200 alone in the School of Animation and Motion… and a brand-new Midtown Atlanta expansion that includes a 700-seat theater, SCADshow, that will host the festival, running September 28-30.
The multiple Oscar nominee, named Co-Chief Creative Officer alongside Chief Creative Officer Eric Darnell, will work on the studio’s ‘Momoguro’ franchise that includes games and a series in development, as well as shows in development with Disney+.
The immersive, real-time solution is compatible with Unity, Unreal and other industry standard software – allows remote creative collaboration through VR.
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.
Italy’s premier international event boasts a roster of award-winning guests, including ‘Spider-Man: Across the Spider-Verse’ co-director Joaquim Dos Santos, BAFTA Award winner and Oscar nominee Henry Selick, and Netflix’s ‘Nimona’ directors Nick Bruno and Troy Quane; event runs October 15-20.
PIXELvienna 16, an immersive conference and festival, brings a range of presentations, workshops, and screenings to Vienna from November 17 to 19.
The committee has revised Rules and Procedures in some categories and announced name changes in others; submissions close on November 30; timing of the 22nd Annual VES Awards Presentation is TBD.
The hybrid event, featuring talks, panels, and workshops from experts across the global games industry, will take place August 20-22 in Cologne, Germany.
The conference heads to the New Orleans Convention Center October 3-5, this year featuring over 150 sessions, hands-on training, and networking opportunities.
The 20th ACM SIGGRAPH European Conference on Visual Media Production brings together worlds of academic algorithmic research and post-production to discuss new advancements and innovative applications; the conference will take place November 11– December 1, 2023.
The volumetric video tech leader’s new pipeline offers complete, photorealistic end-to-end solutions, from capture to distribution, for content creators on any size project.
The updated software-hardware combination brings high-quality XR to more enterprises and developers, enabling high-fidelity, immersive environments for anyone with an AIO headset or mobile XR device.
Today at SIGGRAPH 2023, the tech giant revealed the newest improvements and additions to its foundation platform and services for developers to optimize and enhance 3D pipelines with the OpenUSD framework and generative AI.
The conference, taking place March 18-21, 2024 in San Jose, California, seeks submissions for talks, posters, and training labs by September 8, 2023.