Territory Group Launches with Cantina Creative Acquisition
New collective of creative studios, started by Territory Studio founders David Sheldon-Hicks and Nick Glover, adds LA and Vancouver locations to the groups existing operations.
New collective of creative studios, started by Territory Studio founders David Sheldon-Hicks and Nick Glover, adds LA and Vancouver locations to the groups existing operations.
Mocap tech specialists deliver a new cutting-edge flagship camera range with 4 models ideal for use in applications ranging from in-camera VFX to biomechanical modeling, responsive VR experiences, and sessions that utilize active markers.
Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.
The leading xR technology company's purchase of the Atlanta-based creative studio will help build the next generation of extended reality and metaverse experiences.
Offered in partnership with Epic Games, the online program provides skills-building training based on the Unreal Fellowship curriculum, opening up new career opportunities in an industry ripe with demand for UE artists; the program runs August 15-September 9.
The cutting-edge technology company joins other leading organizations in the open Forum designed to foster industry-wide cooperation on interoperability standards, laying the foundation for and tapping the potential of the Metaverse.
Peter Ramsey, Roy Conli, Rob Minkoff, Ramsey Naito and Shannon Tindle are a few of the top industry leaders coming to Torino to attend and present in person at Italy’s premiere animation, VFX, games, and computer graphics conference, running October 16-21, onsite and online.
More big news from Jason Reitman and Gil Kenan, who shared the announcements during yesterday’s ‘Ghostbusters Day’ celebration; new animated series based on the IP also in the works.
A fusion of live music, storytelling, virtual worlds, and acrobatics, the XR experience livestreams globally and in person at Animatrik’s Vancouver virtual production stage on June 4.
50th Annual ceremony, recognizing the best in the field of animation, returns in-person to UCLA’s Royce Hall; Deadlines, Rules, and Categories to be announced September 12.
The movie, from Philippe Duchene and Jean-Baptiste Cuvelier, is being planned as a multimedia franchise following its international run.
The Pixar co-founder and former Walt Disney Animation Studios president will serve alongside Twitch co-founder Kevin Lin and PDI co-founder Glenn Entis.
Creators set out to prove that the VR/Metaverse is a viable path for creators to engage and connect with each other and their audiences; filmed completely in Microsoft's AltspaceVR, the collaboration was built at ‘the cross-section of artistry and technology.’
Judging at this year’s festival will be handled by 18 notable industry experts from 13 countries; awards will be revealed at the event’s June 18 closing ceremony.
Official selections in VR works revealed, WIP XR 2022 line-up to showcase two VR narratives, and the Immersive Reality Conferences tackles the future of creation; festival runs June 13-18.
New hires at the multiple Emmy Award-winning studio include Oscar nominee Erick Oh and Jony Chandra as directors, Brian Tinsman and Michael McCormick as games creative directors, and Hayley Porter as director of marketing.
Company’s extended reality platform brings immersive and experiential storytelling to children’s entertainment company’s popular franchises; ‘My Little Pony-Virtual Magic’ will launch in spring 2022
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
The festival seeks to promote animation and growth in the Asian animation community.
Annual computer graphics conference and exhibition comes to Daegu, South Korea, where it had been scheduled to run in 2020 before going virtual during the pandemic.
Bang Zoom! Entertainment launches an audio-anime story via a 10-episode mini-podcast; players ultimately enter Sumomo City website where the adventure begins.