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VES Announces ‘The VES Handbook of Virtual Production’ Release

The comprehensive guide to techniques and best practices, gleaned from 82 experts in VR, AR, MR, and XR technology and edited by VFX professionals Susan Zwerman VES and Jeffrey A. Okun VES, is now available for pre-order.

The Visual Effects Society (VES) announced the October 31 release of “The VES Handbook of Virtual Production,” a complement to the 3rd edition of “The VES Handbook of Visual Effects - the definitive industry bible for VFX.” The new publication provides a comprehensive guide to virtual production techniques and best practices.

Edited by VFX producer Susan Zwerman VES, and VFX supervisor Jeffrey A. Okun VES, the new handbook provides real-world expertise gleaned from 82 experts in the world of virtual production including VR, AR, MR, and XR technology, and detailed sections on interactive games, full animation, and Unreal and Unity to provide real-time in-camera VFX. Additionally, the authors share their best methods, tips, tricks, and shortcuts developed as hands-on practitioners.

“We are excited to bring forth the ‘VES Handbook of Virtual Production,’ which compiled the latest industry-standard technologies and workflows for the ever-evolving, fast-paced world of virtual production,” said VES chair Lisa Cook. “We embrace the responsibility and opportunity to provide ongoing education for VFX practitioners, producers, and filmmakers and are proud to offer this invaluable resource on our art and craft.”

“This is a must-read resource for all production professionals – no matter their craft – who are looking to gain essential knowledge in virtual production,” added Zwerman. “The writers have combined wisdom and practicality to produce an extraordinary book that covers all of the essential VP techniques and solutions, from pre-production through filming in LED volumes to post-production.”

“’The VES Handbook of Virtual Production’ is incredibly timely as there has been a seismic shift in how visual effects are being created and there is no informational handbook available on what artists, teachers, students and other VFX professionals need to learn,” said Okun. “This handbook on virtual production covers essential techniques and solutions for all practitioners, making it THE guide that demystifies virtual production so that more producers, art directors, and filmmakers can navigate this new technology.”

The comprehensive “VES Handbook of Virtual Production” covers topics including Visualization; VAD (Virtual Art Department); Volumetric Capture; How to Capture Environments; LED Stage Setup; LED Display; Software/Hardware for VP; Cameras and Camera Tracking; Color Management; External Lighting for the Volume; Challenges and Limitations of Shooting in a Volume; and a Virtual Production Glossary.

Coming October 31 - the handbook is now available for pre-order at Routledge and Amazon.

Source: Visual Effects Society

Debbie Diamond Sarto's picture

Debbie Diamond Sarto is news editor at Animation World Network.