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Masterpiece Studio Releases New Text-to-3D Generative AI Tool

Built in collaboration with NVIDIA, ‘Masterpiece X – Generate’ is designed for rapid exploration and prototyping, creating textured and animated 3D models from simple text prompts. 

Masterpiece Studio has announced the release of Masterpiece X - Generate, a generative AI tools for creating textured and animated 3D models from simple text prompts. With the new AI, there's no need for additional hardware, complex software, years of training, or countless hours scrubbing through tutorials.

"For many years, we have been strong believers that AI would be a game-changer for how 3D is made,” says Jonathan Gagne, the Founder & CEO of Masterpiece Studio. “By removing the complexity of 3D, everyone will gain the power to create. This is the start of a major shift in how we all create in 3D.”

Masterpiece Studio has collaborated with NVIDIA to drive widespread adoption of 3D creation by combining its proprietary AI process with NVIDIA Picasso, a simple, GPU-optimized inferencing and API-as-a-service workflow for visual design AI models.

"Generative AI promises to unlock new opportunities in 3D content creation for millions of artists, designers, and gamers," said Jason Paul, vice president of GeForce platform marketing at NVIDIA. "NVIDIA Picasso's GPU-accelerated infrastructure enables Masterpiece Studio to quickly scale AI inferencing to serve this large and growing market."

Masterpiece X - Generate truly empowers and enables every creative to skip the hard parts of 3D creation by:

  • Breaking free of limits like hardware, software, or skill
  • Cutting costs (time, money, and effort) involved in creating concepts
  • Rapidly iterating on ideas
  • Using an intuitive step-by-step process to enable ideas to come to life.

Masterpiece X - Generate helps create characters with rich textures and animations, animals, or even objects - making it perfect for game environment props or early concepts. All generated models are compatible with popular apps and game engines like Blender, Unity, and Unreal Engine.

Creators can further edit any part of their generated model (shape, paint, or animation) using Masterpiece X for Meta Quest 2, 3 and Pro headsets.

"Allowing creators to seamlessly move from generating with a creative copilot into a completely immersive editing environment is very unique,” adds Gagne. “Unlike other complex software, immersive editing is very intuitive, making it easy to jump right in and make changes that reflect your creative vision."

Masterpiece X gives creators complete control over their generated assets, starting with the ability to keep them private or share them publicly with the community-owned Library.

Learn more at www.masterpiecex.com.

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Cybersecurity specialist by day, investigative journalist by night.