Mindshow Powers Personalized Santa Videos on Cameo Kids
The animation company’s real-time proprietary technology delivers Santa’s holiday cheer - powered by high-speed production, automation, and integration with AI.
The animation company’s real-time proprietary technology delivers Santa’s holiday cheer - powered by high-speed production, automation, and integration with AI.
The ‘South Park’ creators’ new company, Deep Voodoo, will focus on accelerating AI deepfake technology with the capital secured from Connect Ventures, a partnership between CAA and New Enterprise Associates (NEA).
The software developer wraps up the year with numerous product enhancements, including new features in Redshift, full support for ACES in Magic Bullet, and stability improvements throughout; newly launched and redesigned Cineversity now serves as the central hub for all educational content.
Artist’s award-winning artwork/VR experience, ‘Samsara,’ portrays the journey of life, death, spirituality, and awakening.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.
Creative studio harnesses stock and ripped footage, AI elements, and rough Photoshop comps to create a powerful tone, luring viewers into HBO Max’s 3-part docuseries; the series unravels accusations of fraud, deception, and murder chronicling South Carolina’s Murdaugh family legacy and century-long influence over its legal system.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
Major updates to core reference apps and tools offer increased speed, accessibility, and flexibility for collaborative workflows, making it easier for developers, creators, and novices to build metaverse applications.
Proprietary AI and cloud-based platform promises to turn 2D images into 3D avatars in 60 seconds; led by Armilar Venture Partners, the investment round will advance product development and create additional customer support.
Artist Michelle Robinson discusses including artificial intelligence in her process, and the prospect of AI as the ultimate conceptual art form.
Capping its GTC announcements, the tech giant unveils new model that using only 2D images, generates 3D shapes - with high-fidelity textures and complex geometric details - to easily populate virtual worlds with a diverse array of 3D buildings, vehicles, and characters, in the most popular software app formats.
Omniverse's expansive new features, revealed at this morning’s GTC keynote, include Omniverse Cloud managed services, Omniverse Kit connected tools and microservices, and Omniverse Exchange, a publishing portal for industry and purpose-built third-party solutions; the online conference runs through September 22.
British Columbia’s only Oscar-accredited festival is back as a hybrid event, with an expansive program of talks, presentations, screenings, and career networking events, running October 27 – November 30; submissions still being accepted through September 16.
Transmedia creator and ‘SUMMER ISLAND’ author Steve Coulson discusses AI-generated content and the disruptive future of entertainment.
The annual event returns in-person as well as online, running October 27 to November 30; the deadline to submit films is September 16.
At SIGGRAPH 2022, the company announced its new suite of cloud-native AI models and services that provide businesses of any size the power to build and deploy sophisticated avatars and virtual assistants.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
The studio produced over 300 VFX for Taika Waititi and Marvel Studio’s latest MCU action-adventure, including the film’s impressive opening and closing sequences.
Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.
This free virtual presentation will explore the latest enhancements to NVIDIA® Omniverse™ Enterprise, and purpose-built BOXX hardware optimized to run this groundbreaking collaboration and simulation environment.
The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.
Cloud-based technology automates 3D character and avatar animation by combining deep learning, human biomechanics, and CG to estimate, track, and reproduce skeletal joint rotations from a single video feed.
Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.
The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.