FMX 2022 Shares Official Event Trailer
Conference confirms presentations on the VFX behind ‘Reminiscence,’ ‘The Witcher,’ ‘Lost in Space,’ and ‘Stowaway;’ Animation Production Days is now accepting projects for the ‘Producer Programme.’
Conference confirms presentations on the VFX behind ‘Reminiscence,’ ‘The Witcher,’ ‘Lost in Space,’ and ‘Stowaway;’ Animation Production Days is now accepting projects for the ‘Producer Programme.’
Subscription-based commercial-free kids’ destination to be built on recently acquired Ameba TVs technology platform; enhanced content to include Kartoon Channel! favorites along with custom avatars and emojis, games, branded Kidaverse VR goggles, immersive content and NFTs for kids.
Now that metaverse-minded tech companies are catching up with his original idea, the virtual world pioneer believes it’s time to give his groundbreaking platform a second chance.
3 teams have been chosen for the 2nd edition of Sony and THU’s creative challenge, each receiving mentoring by leading industry creators, up to 10.000€ in funding and the chance to present their project at the next THU event.
FIAF’s event will be held in-person February 11-13, followed by an online edition from February 14-21; highlights include film premieres, a glimpse at highly anticipated works in progress as well as panels with leading animators.
Latest version of tool, which allows artists to quickly turn simple brushstrokes into realistic landscape images, features powerful new AI model based on GauGAN2 research.
The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.
Best Animated Feature nominees ‘Encanto,’ ‘Luca,’ ‘Raya and the Last Dragon,’ ‘Sing 2,’ and ‘The Mitchells vs. The Machines’ top the expansive list of category nominations; animation’s biggest awards ceremony is scheduled to return live on Saturday, February 26, 2022 at UCLA’s Royce Hall.
The hybrid onsite/online event, running May 3-6, includes presentations from Apple TV+ on their space saga ‘Foundation,’ the story behind Steven Appleby’s first graphic novel ‘Dragman,’ and a keynote by program chair Hasraf 'HaZ' Dulull.
New animated anthology dives into the cultural phenomena of witches, and is based on the award-winning interactive experience ‘Baba Yaga’ that serves as a starting point for Episode 1; show is produced in collaboration with Disney Television Animation for Disney+.
Entertainment studio bolsters leadership team with trio of new hires; Don Carson named Senior Art Director, Michèle Martell, Licensing & Legal Counsel and David Wyatt, Head of Communications & Business Strategy.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
‘Le Retour des Vagues’ and ‘Les larmes de la Seine’ each awarded Best Student Project in first-ever tie; ‘Only a Child,’ a visual poem created by over 20 animation directors, wins Jury Special award.
The innovative animated film follows the story of Soviet Armenian painter Sargis Mangasaryan, who used his skills, drawing portraits of his captors, to survive a Nazi POW Camp; based on a graphic novel ‘Zako - Crude Fruit,’ the film is slated for release by 2025.
Director’s new book takes a deep dive into the making of his animated shorts including the Oscar-qualified ‘The Wrong Rock;’ the animation veteran shares tips for filmmakers to ‘…reduce pain, cost and stress’ in the production process.
New technology generates interactive AI avatars with ray-traced 3D graphics by connecting speech AI, computer vision, natural language understanding, recommendation engines and simulation technologies.
Powerful system produces physically simulated data for training neural networks; first implementations shown are NVIDIA DRIVE Sim and NVIDIA Isaac Sim apps.
In his virtual GTC keynote, company founder and CEO Jensen Huang introduced a host of new technologies, including his Toy Jensen miniature avatar, to demonstrate transformative uses of the tech giant’s latest offerings in accelerated computing and the Omniverse Enterprise virtual world simulation and collaboration platform.
Travel through time and space to meet the characters, and their backstories, in the studio’s first-of-its-kind iOS-exclusive mobile app, available now; latest MCU adventure hits theaters today, November 5.
The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.
Festival, which runs June 13-18, 2022, issues call for entries in short film, TV film, commissioned film and graduation film categories; submission deadline set for February 15, 2022.
The tech giant’s free virtual conference runs November 8-11, featuring 500+ sessions with industry leaders; highlights include founder and CEO Jensen Huang’s keynote, a discussion on the potential of USD for 3D creators, and how the Omniverse, USD, and real-time rendering are transforming global film production and workflows.
The in-person and virtual conference is off and running - highlights include SideFX’s software reveal, talks by Epic Games, educational workshops and coming Friday, a virtual making-of panel about Walt Disney Animation Studio’s latest animated feature – and registration is free.
For the second year in a row, we can’t attend the famed Turin conference in-person, but we’ll be glued to our screens, wearing dark turtlenecks and dreaming of agnolotti and chocolate pudding thicker than Bay Area fog, for a week of diverse, compelling, and inspiring presentations on the latest and greatest from the world of computer generated visuals.