Unity Teams with NVIDIA to Deliver Real-Time Ray-Tracing
Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.
Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.
9th annual Rookie Awards call for entries is open to all amateur creatives in VFX, animation, games, VR, motion graphics and 3D visualization.
Shotgun Software showcasing its Jira, After Effects, Unreal Engine and Unity integrations at the 2019 Game Developers Conference.
Created using the Unity game engine, VR experience and accompanying theatrical short film written and directed by Eric Darnell and produced by Maureen Fan pushes real-time graphics to new heights.
Unity game engine recognized with Technology and Engineering Emmy Award for ‘Big Hero 6 The Series’ short film collaboration with Disney Television Animation.
Companies working to release tools that ensure full data interoperability between key products by fall of next year.
Executive produced by John Legend, animated VR experience and theatrical short from the Emmy-winning makers of ‘Asteroids!’ and ‘Invasion!’ now available online.
Making its online debut as a Vimeo Staff Pick, Oscar-qualified short film ‘Sonder’ uses the power of real-time graphics inside the Unity game engine to achieve a distinctive 2D ‘toon-shaded visual style.
Featuring an original song by John Legend, new virtual reality experience and accompanying theatrical short available November 15 on YouTube and Oculus VR.
Leading U.K. VFX and animation group produces seven-minute immersive experience for Oculus Rift and HTC Vive.
Release 2019.1, set for early next year, will include Python support, new cinematic tools and scalability features.
Creator of the world’s most widely used real-time 3D development platform acquires pioneering virtual cinematography technology used on blockbuster feature films.
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.
Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.
Photorealistic ray tracer enters next stage with the help of scene intelligence, AI and double speed GPU rendering.
Industrial Light & Magic Artists creates the virtual reality world the OASIS for director Steven Spielberg’s mind-bending joyride.
Award-winning indie animation house launches first open source tool, which lets animators export FBX, MIDI, image and video files from the popular game engine.
Young creatives in film, animation, games, VR, motion graphics and 3D visualization offered evaluation by top professionals and exposure to the industry.
Allegorithmic unveils Live Link from Substance Painter to Unity, Substance Automation Toolkit, Substance Source in Unity, Substance Source in Unreal Engine 4, and more at the second annual Substance Days Hollywood held July 27-29 at Gnomon School of Visual Effects, Games & Animation.
Leaders and upstarts from across the Virtual Reality and Augmented Reality industry will convene in Los Angeles May 1-2.
Development platform for creating 2D, 3D, VR and AR games and experiences announces a $181 Million series C led by DFJ Growth and including China Investment Corporation, FreeS Fund, Thrive Capital and Max Levchin.
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.