OC3’s FaceFX to Use Fonix VoiceIn Technology
OC3 Ent., a leading provider of facial animation technology in games, will use Fonix VoiceIn speech recognition technology in the middleware FaceFX product.
OC3 Ent., a leading provider of facial animation technology in games, will use Fonix VoiceIn speech recognition technology in the middleware FaceFX product.
Even though SIGGRAPH 2005 has come and gone, the VFXWORLD focus remains this month on new technology. Alias Maya 7 started shipping, so later in the week Fred Galpern explores the latest features. This newest Maya capitalizes on the Alias MotionBuilder full-body IK technology and makes animating characters faster, easier and more accurate. Plus there is new polygonal modeling and some new vfx tools, too, including a new Toon Shader and advanced render layering technology.
BEVERLY HILLS, CA - From Hollywood's first full-length animated feature "Snow White and the Seven Dwarfs" in 1937 to the mega-hits of recent years, millions of moviegoers worldwide have embraced the art and magic of animation. The Science and Technology Council of the Academy of Motion Picture Arts and Sciences presents "The Animated Performance: Art Meets Technology," an informative program that explores the science and technology of animation on Friday, July 29, at 7:30 p.m. in the Academy's Samuel Goldwyn Theater in Beverly Hills.
Cartoon Network is up for its first ever Advanced Media Technology & Engineering Emmy for its work on Codename: Kids Next Door Operation: B.E.S.T. in the 57th Annual Technology & Engineering Emmy Awards which will be presented Sept. 29, 2005, at the Bristol-Meyers Squibb Headquarters in Princeton, New Jersey.
This is the third year The National Television Academy has honored the work being done in Interactive Television, New Media and related programming and technology.
Craig Zerouni looks at the state of CG and wonders if weve reached the end of significant technological breakthroughs in the medium.
Wildcat Realizm 800 graphics technology from 3Dlabs has been selected by NEC to be incorporated in the TE6 ultra high-end graphics accelerator that powers the NEC Express workstation. The inclusion of Wildcat Realizm 800 graphics into the new TE6 graphics accelerator marks the first time that NEC has integrated third-party graphics technology into its TE-branded line of products. The Express workstation for CAD and broadcast video professionals will be available from NEC in Japan later this month.
Rendercore Inc., a leader in remote rendering solutions, has appointed production expert Marty Shindler to its advisory board. Shindler is the ceo of The Shindler Perspective Inc., a management-consulting firm for award-winning entertainment and technology companies.
BOXX Technologies is now shipping its 7400 Series of high-performance workstations featuring Dual-Core AMD Opteron processors. Dual-Core AMD64 technology is a natural extension of AMDs Direct Connect Architecture, directly connecting CPU, memory and I/O resources as opposed to having these resources accessed via a front-side bus.
Avid Technology Inc. will be demonstrating a technology preview of a native 64-bit version of SOFTIMAGE|XSI 3-D animation software during WinHEC, Microsofts annual Windows Hardware Engineering Conference, from April 25-27, in Seattle, Washington.
Japan's Sony Corp. and Toshiba Corp. are in negotiations to end the three-year next-generation DVD format war by teaming together to create one universal format, according to various publications. The move is seen as a compromise to ensure a bigger market as well as a way for both firms to share costs.
NVIDIA Corp. announced the immediate availability of the company's new NVIDIA nForce4 SLI Intel Edition media and communications processors (MCPs) for Intel platforms. This new line of core-logic solutions incorporates a host of new, leading edge, NVIDIA features never before available on the Intel platform, including NVIDIA SLI technology, hardware-based firewall security, advanced storage solutions and native Gigabit Ethernet networking.
The dual AMD Opteron processor-based workstations and servers from Verari Systems were used throughout the production pipeline for maverick director Robert Rodriguez' latest all-digital feature, SIN CITY, which opened today (April 1, 2005).
The Consumer Electronics Association (CEA) will host a new, celebratory dinner honoring innovation, technology and the leaders of the digital revolution. The CEA "Bits & Bytes Dinner" will feature industry and policy leaders, as well as a product showcase demonstrating the vibrant consumer electronics industry's past, present and future.
Expression College for Digital Arts announced that it is teaming up with Spatial View Inc. (SVI) to open a new dimension in visual arts and gaming. SVI is donating its new technology: polarized, lenticular, computer screens and the software that displays movies, animations and images in 3D without the need for glasses to Expression College for use in its academic environment.
Peter Plantec pontificates on the future of vfx and where todays hot trends are headed, so plug-in and read on.
e-on software announced that Vue 5 Infinite, the new version of the company's award-winning solution for professional natural 3D environments, is scheduled for release March 14.
Splinex Technology Inc., a provider of visual communication software and technology, has named Michael Stojda as president/ceo. Stojda has also been appointed to the board of directors.
At the Pravasi Bharatiya Divas conference in India that began Jan. 6, 2005, Indian animation firms stressed the ownership of intellectual property rights (IPR) as the key way for the industry to stretch out into the global marketplace, reports INDO-ASIAN NEWS SERVICE.
"India and China are the two places where the action is going to be," Vishal Gondal, founder and director of Indiagames Ltd. "There is a great potential for Indian animation and gaming companies to create own IPR and then hit the global market in a big way.
The International Consumer Electronics Show (CES) is the world's largest annual tradeshow for consumer technology. Manufacturers, developers and suppliers of consumer technology hardware, content, technology delivery systems and related products and services attend and exhibit at the event. Attendees come from more than 110 countries. More than 100 sessions with the industry's leading speakers help attendees discover the newest trends, strategies and profit opportunities in the consumer technology industry.
THX Ltd. announced that it will be demonstrating a new visual equalization (EQ) technology for videogame consoles at CES. The technology was created to enhance how gamers experience the visual quality of games content played on their favorite console. Demonstrations will be available to the public at booth # 20533 in the South Hall of the Las Vegas Convention Center during regular exhibit hours.
Animazoo is demoing the GypsyGyro-18 motion capture system at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) in Orlando Dec. 6-9, 2004 at the InterSenses booth, number 3234.
Animazoo, with more than 10 years experience in developing motion capture systems, has chosen InterSenses InertiaCube3 sensor technology for the GypsyGyro-18. The GypsyGyro-18 provides a completely wireless and accurate method of capturing human motion in environments that challenge other motion capture technologies.
Tiger Technology GmbH announced availability of MetaSAN 2.0, the latest version in the companys flagship high-speed file sharing software line. MetaSAN 2.0 offers extensive new productivity enhancements, including cross-platform operating system support, per-node bandwidth allocation, Avid Unity MediaNet storage virtualization, native OS file system and rights management and 24/7 mission-critical ready with true realtime failover capability.
The Los Angeles Professional Chapter of ACM SIGGRAPH presents Real Time Performance Animation. Producers, artists, technical directors and digital puppeteers from Jim Henson's Creature Shop will demonstrate the new technology and share their experiences. The technology allows up to four CG characters to be controlled/directed in realtime producing actions as a real actor would and the same time be composited on to a background in realtime, which can be a completely realtime renderered 3D environment.
, November 1-5, 2004
IT.Com 2004 is a technology conference. The theme of Bangalore IT.Com 2004 is 'Shape of the future with ICMT (information, communication and media technology)'. The event will have a special pavilion on animation, games and media technology. The joint effort by both the government and industry on expanding to new business areas assumes significance against the backdrop of a slowdown in IT exports. About 400 companies are expected to participate in IT.Com 2004, which is hosted by Department of IT, government of Karnataka, in partnership with STPI Bangalore. The event will have several conferences, workshops and networking forums.