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Tagged With: simulations

Google Cloud Platform VFXWorld

Luma Pictures Takes Molten Man and Cyclone into the Cloud on ‘Spider-Man: Far From Home’

By Dan Sarto | Wednesday, August 28, 2019 at 12:47pm

VFX producer Michael Perdew shares how Google Cloud was integral in the studio’s Air and Fire Elementals production work on the hit superhero action adventure.

Feature Film VFX VFXWorld

Animal Logic Does a Marvel-ous Job bringing ‘Captain Marvel’ VFX to Life

High-end animation and visual effects studio used cineSync extensively to help define, refine and enhance their creative vision and stay in tune with directors Anna Boden and Ryan Fleck.

SIGGRAPH 2019 ANIMATIONWorld

WATCH: SIGGRAPH 2019 Interview with NASA Animator Eleni Kostis

By Dan Sarto | Wednesday, July 31, 2019 at 2:27pm

Artist talks about the importance and impact of visualization in helping people understand and communicate the often-complex results of scientific research and data gathering.

Feature Film VFX VFXWorld

Doing it Fast ‘And’ Distinctive: The VFX of ‘Men in Black: International’

VFX supervisor Jerome Chen discusses staying true to the ‘MiB’ franchise look, and meeting audience expectations, while producing 2,000 visual effects shots in only six-months.

Feature Film VFX VFXWorld

Image Engine Swings into Action with ‘Spider-Man: Far From Home’ VFX

VFX supervisor Joern Grosshans and team tackle the Stark Jet, CG drones and satellites, tulip fields and a Spidey suit-building machine in Sony Pictures Entertainment’s action adventure hit.

Short Film VFX VFXWorld

Fresh Takes: The Psychedelic VFX of ‘Dog in the Woods’

By Dan Sarto | Monday, July 8, 2019 at 7:04pm

Directing duo Christian Chapman and Paul Jason Hoffman’s micro-budget film, their debut narrative short and first use of visual effects, envisions the wild sensory experiences of a German Shepherd’s late-night forest prowl.

Feature Film VFX VFXWorld

A Monstrous Undertaking: The VFX Behind Godzilla, Ghidorah, Mothra and Rodan

Production VFX supervisor Guillaume Rocheron, MPC, Method Studios and DNEG describe the creative and technical challenges of bringing four gigantic kaiju to the screen in ‘Godzilla: King of the Monsters.’

Feature Film VFX VFXWorld

Creating a Sense of Realism in ‘Pokémon Detective Pikachu’

Framestore’s Jonathan Fawkner and MPC’s Pete Dionne discuss the various ways visual effects were produced to help director Rob Letterman bring the smart-aleck yellow cartoon sleuth to the screen.

Netflix VFXWorld

Caesar Begets Pogo: Weta Continues its Primate Mastery on ‘Umbrella Academy’

By Dan Sarto | Friday, May 10, 2019 at 4:23pm

VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional superhero family adventure series. 

Awards Headline News

‘Avengers: Infinity War,’ ‘Incredibles 2’ and ‘Lost in Space’ Top VES Noms

Winners in 24 categories will be announced February 5 at 17th annual gala awards ceremony. 

Disney ANIMATIONWorld

Breaking the Rules: Phil Johnston and Rich Moore Return for 'Wreck-It Ralph 2'

By Dan Sarto | Monday, November 19, 2018 at 4:20pm

Re-teaming as co-directors, Johnston and Moore push every boundary they can in ‘Ralph Breaks the Internet,’ the long-awaited sequel to Disney’s 2012 hit animated comedy adventure.

Feature Film VFX Headline News

Method Studios Brings Winnie the Pooh to Life in ‘Christopher Robin’

VFX supervisor Glenn Melenhorst guides studio’s Melbourne team in crafting gentle bear’s performance in Disney’s live-action fantasy adventure.

Disney ANIMATIONWorld

How Disney Designed the Retro-Meets-Modern Digital World of ‘Ralph Breaks the Internet’

By Dan Sarto | Thursday, September 20, 2018 at 4:12pm

Production designer Cory Loftis and head of animation Renato dos Anjos discuss 60s-inspired character designs in the studio’s new ‘Wreck-it Ralph’ sequel.

SIGGRAPH 2018 Headline News

MPC Film Advances the Craft of Visual Effects at SIGGRAPH 2018

Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.

Loving Vincent Headline News

Poland's CeTA Played Key Role in 'Loving Vincent'

Center assisted painters by providing detailed reference, visual effects, compositing and editing for Oscars-nominated feature. 

VIEW Conference Blogs

WATCH: Pixar’s John Halstead Talks Hank and ‘Finding Dory’ Production at VIEW

By Dan Sarto | Tuesday, October 17, 2017 at 11:50am

The supervising technical director discusses production on Disney and Pixar’s long-awaited hit animated sequel, Finding Dory, including the design and animation of the film’s eight-legged heroic cephalopod. 

SIGGRAPH 2017 Headline News

Go Head-to-Head with Isaac-trained Robot in VR and Real Life

NVIDIA shows first interactive demo of an Isaac lab trained robot in NVIDIA Project Holodeck at SIGGRAPH 2017.

Golaem Headline News

Golaem Announces Release of Golaem 6

The new software version is built to give crowd technical directors more under-the-hood access to the crowd simulation engine, and provides custom artificial intelligence, an emit/kill behavior, traffic simulation behavior and improvements to the acclaimed Golaem Layout Tool.

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