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Tagged With: production tools

Do It in the Cloud Headline News

Former FuseFX CTO and Co-Founder Jason Fotter Launches Bind Studio

Running on AWS, the studio’s cloud-based platform services promise to streamline setup and configuration for VFX production with flexibility to scale up and down based on production needs.

DCC Pipeline Data Integration Headline News

Autodesk Unveils ‘Flow’ Cloud Platform for M&E

Revealed at Autodesk University 2023: The Design and Make Conference, the new platform connects entire production pipelines with Maya and 3rd party artist tools from SideFX, Avid, and Foundry. plugging directly into the open ecosystem.

Business Headline News

Trioscope Begins Licensing Proprietary ‘Trioscope Platform’ Technology

The suite of production and post-production tools fuses live-action with CG elements to create highly stylized worlds; tech and media exec Greg Mandel joins Board of Advisors as business strategy advisor.

Let’s Review! Headline News

Autodesk Releases RV Media Review Software as Open Source

By Dan Sarto | Wednesday, August 10, 2022 at 10:37am

Joining with code contributions from DNEG and Sony Pictures Imageworks, RV will help shape the Open Review Initiative, the ASWF effort to standardize VFX and animation standards while building a unified, open source toolset for playback, review, and approval.

Technology Headline News

Weta Digital and SideFX Bringing Houdini to the Cloud

By Dan Sarto | Monday, August 23, 2021 at 9:03am

New WetaH collaboration marks leading VFX company’s second move to integrate top commercial and proprietary applications in a single cloud-based service.

Technology Headline News

Weta Digital and Autodesk Team on WetaM Creative Cloud Service

By Dan Sarto | Thursday, June 17, 2021 at 7:37am

New subscription service productizes Weta’s Oscar-winning Maya-based proprietary VFX tools, providing artists access to one complete stage to screen Maya-based pipeline.

working remotely ANIMATIONWorld

Animators Without Borders: How the Global Animation Community Came Together at ACM SIGGRAPH London

Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.

Bringing Stories of Oceania to Life Headline News

‘Moana’ Director John Musker Talks Story with the ‘Kapaemahu’ Team

By Dan Sarto | Monday, March 8, 2021 at 5:54pm

Watch Disney’s legendary Oscar-nominated director as he and the Oscar-shortlisted film’s producers discuss bringing Pacific stories alive through animation. 

People Headline News

Framestore Expands Real-Time Tech Team with New Appointments

Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.

animated short films Headline News

16 Finalists From Unreal Engine Short Film Challenge Revealed

By Dan Sarto | Wednesday, January 27, 2021 at 12:04pm

Stunning array of shorts, selected from across Australia in Epic’s first Unreal Engine Short Film Challenge, were all completed in just six weeks during the pandemic, and showcase Unreal’s virtual production capabilities and how the platform is enabling increasingly sophisticated creativity.

People Headline News

Autodesk Names Diana Colella SVP, Media & Entertainment

In her new role, the newly promoted company veteran will be responsible for increasing the division’s strategic efforts to lead growth in the industry. 

Unreal Engine Headline News

Epic Games Releases Free City and Sculpture Asset Downloads from FILFURY Short

Watch: ‘Unreal for All Creators' project by artist/director and his team at The Mill showcases real-time production tools for creators in games, film & television, architecture, and automotive; key assets used in the short’s production now available for download.  

real-time rendering Headline News

Epic Games Releases Weta’s ‘Meerkat’ Hair and Fur Sample Project

VFX powerhouse has worked closely with Epic to fine-tune Unreal Engine’s strand-based Hair and Fur system; downloadable scene gives users a firsthand look at the production tool in action.

We’re all in this together! Headline News

Epic MegaGrants Passes $60 Million in Support, New Recipients Announced

By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.

Emmy Awards Headline News

Foundry’s Nuke Wins Engineering Emmy Award

Engineering team members Bill Spitzak, Jonathan Egstad, Peter Crossley, and Jerry Huxtable to be recognized for their contributions to development of their industry leading compositing tool; virtual awards ceremony scheduled for October 29.

Technology Headline News

‘Maxon One’ Student and Faculty Subscription Bundle Now Available Through OnTheHub

Qualified academics get streamlined access to industry-leading, easy-to-use, professional tools for 3D animation, GPU rendering, VFX, motion design, and compositing, for a nominal processing fee.

Technology Headline News

Maxon’s Cinema 4D Release 21 Now Available

Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.

Technology Headline News

Maxon Announces Cinema 4D Release 21 at SIGGRAPH 2019

New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.