Kartoon Studios Announces Gadget A.I.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
With the addition of the production management solution, the tech giant’s industry cloud for M&E, Flow, will link previously disparate workflows of pre-and post-production, fostering broader collaboration and efficiency.
Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.
Revealed at Autodesk University 2023: The Design and Make Conference, the new platform connects entire production pipelines with Maya and 3rd party artist tools from SideFX, Avid, and Foundry. plugging directly into the open ecosystem.
Proxi.id integration now provides fast verification and licensing of Foundry’s Education Collective package, including Nuke, Katana, Mari and Modo – free to those enrolled at one of Foundry’s Education Partners.
The high-performance platform is purpose-built to power generative AI and media and entertainment workflows with NVIDIA’s new universal GPU for data centers based on the NVIDIA Ada Lovelace architecture.
The writer and director of the first animated short whose imagery was entirely generated with OpenAI’s DALL-E takes a deep dive into the nuts and bolts of AI production and what this hard charging, disruptive technology could mean for M&E.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Did you know that UE now accounts for 50% of next-gen games being built and has been used on over 500 film/TV projects.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New funding round values company at more than $4 billion; money earmarked to accelerate growth in sports and interactive entertainment as well as grow animation division.
The audit-compliant cloud-based rendering solution that promotes remote collaboration across 3D graphic production pipelines is now part of the Google Cloud ecosystem.
Cloud considerations can help leverage and future-proof your investments in virtual production workflows.
Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.
Company to focus on streaming and direct-to-consumer strategies; Kareem Daniel named Chairman of newly created M&E division.
Entertainment Industry Professionals Mentoring Alliance (EIPMA) will provide career guidance to students, veterans and others seeking craft and technical careers in movies, television, music, and other entertainment arenas.
Companies working to release tools that ensure full data interoperability between key products by fall of next year.
Animation is key part of expansive plans for youth sports-themed episodic TV, feature films, books and live theatre productions.