Kartoon Studios Announces Gadget A.I.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
The software-defined platform helps developers in broadcast and streaming deliver AI-enabled media solutions.
The customizable and scalable cloud-based system boasts built-in customization tools and popular DCC integrations, offering accelerated production timelines without capacity limitations and no upfront costs.
Hailing from Epic Games, Original Force and Wētā FX, the 28-year industry veteran will oversee and guide the studio’s technological vision and exploration of real-time workflows to produce feature-quality animation.
With the addition of the production management solution, the tech giant’s industry cloud for M&E, Flow, will link previously disparate workflows of pre-and post-production, fostering broader collaboration and efficiency.
The new GPU delivers the company’s latest AI, graphics, and compute technology to compact workstations, taking better advantage of Generative AI’s sweeping changes, such as seamless editing of high-resolution videos and images and its use for realistic visual effects and content creation.
Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.
Latest release’s new and enhanced features in the virtual production toolset, nDisplay support for SMPTE ST 2110, and VCam are boosting the game engine's adoption across entertainment content production pipelines.
Revealed at Autodesk University 2023: The Design and Make Conference, the new platform connects entire production pipelines with Maya and 3rd party artist tools from SideFX, Avid, and Foundry. plugging directly into the open ecosystem.
Three presenters at NVIDIA GTC, the conference for AI and the metaverse, talked about their adoption of real-time virtual production integrated with the technology giant’s end-to-end platform for building and operating 3D virtual worlds, a growing movement supported by Exxact Corporation, a Fremont, CA-based provider of high-performance computing solutions.
Proxi.id integration now provides fast verification and licensing of Foundry’s Education Collective package, including Nuke, Katana, Mari and Modo – free to those enrolled at one of Foundry’s Education Partners.
The high-performance platform is purpose-built to power generative AI and media and entertainment workflows with NVIDIA’s new universal GPU for data centers based on the NVIDIA Ada Lovelace architecture.
‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.
The writer and director of the first animated short whose imagery was entirely generated with OpenAI’s DALL-E takes a deep dive into the nuts and bolts of AI production and what this hard charging, disruptive technology could mean for M&E.
Epic Games brings the event way down South to help Unreal Engine users from Australia, New Zealand, and Southeast Asia broaden their skills and build community.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Marketing Consultant Robert Moore shares his insights on how new high-performance, high-efficiency, NVIDIA GPU-based Supermicro servers optimized for NVIDIA Omniverse™ Enterprise, are enabling new paradigms of distributed, collaborative entertainment content production.
Designed for the media and entertainment industry, the new previsualization integration streamlines review and collaboration with real-time preview of 3D models.
Hosted by Post New York Alliance (PNYA), the Hollywood Professional Association (HPA), and Fuse Technical Group, the January 26 event will explore how filmmakers can utilize Unreal Engine to enhance their projects, including presentation, speakers, and Q&A.
The Fremont, CA-based provider of high-performance digital hardware helps bring real-time collaboration to a growing clientele.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New funding round values company at more than $4 billion; money earmarked to accelerate growth in sports and interactive entertainment as well as grow animation division.
Co-founder and CEO Henrik Fett talks about starting a new studio in the midst of a pandemic, and how the RFX Virtual Studio, powered by solutions from NVIDIA and Supermicro, made it all possible.
This free virtual presentation and live Q&A will explore the increasing importance of GPU memory – and the NVIDIA RTX product family - as new applications add AI, real-time rendering, and simulation capabilities to their feature sets to enable even greater creativity.
A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.