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Tagged With: lookdev

Heading to Stuttgart Headline News

FMX 2024 Shares Another Round of Program Updates

Attendees can explore the stylistic design choices behind ‘Kung Fu Panda 4’ and gain insight into artistic and technological innovations developed for ‘Ghostbusters: Frozen Empire;’ 4-day event kicks off in Stuttgart on April 23, 2024.

VFX for television Headline News

Rodeo FX Shares ‘Foundation’ Season 2 VFX Breakdown Reel

VFX studio crafts fully immersive CG environments, working its magic on planet Trantor, its rings, and the season’s final epic battle, elevating the storytelling and visual impact across all 10 episodes of the popular Apple TV+ series. 

Independent Animation Headline News

Claynosaurz Releases ‘Claynos’ Teaser Trailer

The 3DCG short tells the origin story of the colorful stylized dinosaurs inhabiting the studio’s IP; following 2 months of concept development, the team tapped Autodesk Maya and Arnold, using the Conductor cloud-based rendering service, to complete the film.

Technology Headline News

Pixar Releases RenderMan V25

Newest version includes enhanced technology features such as advanced denoising powered by machine learning, reaching new milestones in support for volumes, secondary passes, and performance for feature film animation and VFX.

Meow! ANIMATIONWorld

Mark Edwards Talks the Visual Development of ‘Puss in Boots: The Last Wish’

By Dan Sarto | Thursday, February 23, 2023 at 3:48pm

With an exclusive ‘Wishing Star Battle’ breakdown reel to help illustrate, the visual effects supervisor takes us behind the digital curtain, sharing lookdev mandates, design directives, and production realities on how our titular feline hero, as well as the Wolf, Perrito and other characters came to life, on the Oscar-nominated 3DCG animated feature.

Meow! ANIMATIONWorld

‘Puss in Boots: The Last Wish’: So Much More Than Just a Sequel

Producer Mark Swift talks about the development of DreamWorks Animation’s blockbuster adventure-comedy now in theaters, and why the long-awaited swashbuckling feline’s return is his favorite of all the films he’s worked on.

Meow! ANIMATIONWorld

Crime and Funishment: A Feline Hero Returns in ‘Puss in Boots: The Last Wish’

Joel Crawford, director of DreamWorks Animation’s latest adventure-comedy, talks about Kurosawa, Sergio Leone, and the making of his new film about the famous whiskered adventurer’s coming to grips with mortality, a brilliant, instant classic, now in theaters.

Meow! ANIMATIONWorld

‘Puss in Boots: The Last Wish’ Returns to its Fairy-Tale Illustration Roots

For Production Designer Nate Wragg, the daredevil feline star and supporting characters of DreamWorks Animation’s new 3DCG comedy adventure, launching today in theaters, sport more exciting, painterly looks that draw heavily from their illustrated origins.

Can Bad Guys Be Good? Headline News

DreamWorks Shares ‘The Bad Guys: Anatomy of a Car Chase’ VFX Reel

By Dan Sarto | Tuesday, December 20, 2022 at 3:46pm

In an AWN exclusive, see how the studio designed and produced the signature opening chase scene, where cops and robbers careen across Los Angeles, in the studio’s 3DCG action comedy about a crackerjack criminal crew of animal outlaws attempting to become model citizens, starring Sam Rockwell, Craig Robinson, and Awkwafina.

animated shorts Headline News

Indie Artist Turns Napkin Doodles into ‘ArtSquad’ Shorts with NVIDIA Omniverse 3D Tools

By Dan Sarto | Friday, November 4, 2022 at 4:17pm

London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.

Helping Artists Stay Competitive Headline News

Autodesk Launches Maya Creative

Now accessible via Flex pay-as-you-go product use system, the new, flexible version makes the industry standard 3D toolset more affordable and accessible to artists at smaller studios.

Collaboration Technology ANIMATIONWorld

New Graphic Novel Presents Dino-Infused Take on Legend of Atlantis

By Dan Sarto | Monday, September 12, 2022 at 7:38am

For Bureau of Magic president Mark Warshaw, his studio’s ‘Five Nations: The Age of Atlantis’ graphic novel, animated TV series and Web3 project brings to life the legendary sunken city he’s been dreaming about since age 7.

Different Day Different Doomsday VFXWorld

It’s All About the Kugel in FOLKS’ ‘Umbrella Academy’ Season 3 VFX

By Dan Sarto | Friday, August 19, 2022 at 2:00pm

The visual effect studio creates the Kugelblitz, a pulsating orb that destroys everything in its path with increasing blasts of energy – the Kugel Wave - as well as a numerous ravens summoned from Sparrow Academy Number Three Fei’s body, in the hit dysfunctional superhero comedy adventure, now streaming on Netflix.

Terror Below Deck! Headline News

How Blur Used Light to Create Darkness in David Fincher’s 'Bad Travelling'

Tim Miller’s animation and VFX studio bridged the gap between live-action and CG using V-Ray's Light Selects and Physical Camera Exposure controls to realize the famed director's aesthetic on his first computer-animated film, part of 'Love, Death + Robots' Volume 3 now streaming on Netflix.

The Magic of Magic VFX Headline News

Realtime Conjures More VFX Magic for ‘A Discovery of Witches’ Season 3

By Dan Sarto | Tuesday, February 22, 2022 at 3:19pm

UK animation and VFX studio returns for the Sky TV drama's third and final season; VFX breakdown reel highlights studio’s work crafting a range of subtle, magical visual effects grounded within the tone of the storytelling.  

Technology Headline News

Isotropix Clarisse 5.5 Now Available

Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.

Technology Headline News

Pixar Releases Next Generation RenderMan 24 with XPU

The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.

VFX Headline News

WATCH: Pixomondo’s ‘Star Trek: Discovery' Season 3 Breakdown Reel and Images

By Dan Sarto | Thursday, June 3, 2021 at 8:53am

Led by VFX supervisor Phil Jones and VFX producer Matthew Pellar from their Toronto facility, the studio shifted into warp speed during the pandemic to deliver 570 shots for the hit Paramount+ sci-fi drama.

In Space No One Hears You Render Headline News

Milk VFX Goes ‘Intergalactic’ for Sky

By Dan Sarto | Tuesday, May 25, 2021 at 3:51pm

Visual effects studio delivers 850 shots across eight episodes of the sci-fi prison break drama, spanning complex planet and city environments, a spaceship crash, hyperspace travel, creatures, and character enhancements.

Commercials Headline News

Framestore Uses Deep Fake Tech for Kiyan Prince Anti-Knife Campaign

Leading VFX studio provides cutting-edge AI and art support that brings back to life a young football prodigy tragically killed in a 2006 stabbing, showing him 15 years later at age 30.

VFX Magic Headline News

Realtime Conjures VFX Magic for ‘A Discovery of Witches’ Season 2

By Dan Sarto | Monday, May 10, 2021 at 4:10pm

UK animation and VFX house provides previs, ‘scrying magic,’ a fire drake, and host of supernatural elements in Sky TV’s hit series.

A Kaleidoscope of VFX! VFXWorld

Framestore Helps ‘WandaVision’ Find its Wonderful Hue

By Dan Sarto | Monday, April 12, 2021 at 4:13pm

VFX supervisor John Kilshaw’s NY team produced the color blossom transformation from initial black and white format, as well as various magic effects and photoreal CG characters like a stork and kaleidoscope of butterflies, on the hit Marvel Studios and Disney+ series.

Bewitching Visual Effects! VFXWorld

MR. X Provides Bewitching VFX on Marvel Studios’ ‘WandaVision’

By Dan Sarto | Thursday, April 8, 2021 at 5:22pm

Led by VFX supervisor Ralph Maiers, the studio helped ‘energize’ the magical battle between Agnes/Agatha and her coven of witches in the final episode of the hit Disney+ series.

Feature Film VFX VFXWorld

Method Scares Up the Boogeyman in ‘A Babysitter's Guide to Monster Hunting’

Led by VFX supervisor Hamish Schumacher, the Vancouver studio designs and produces three digital monsters, known as Toadies, bringing frighteningly-good fun to Netflix’s new film, based on the Joe Ballarini’s book series.

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