‘The Amazing Adventures of Awesome’ Bring Some Magic to World Autism Day
Allison Brownmoore’s charming 2D short shares how beautiful, exciting, and optimistic the world can be as seen through the eyes of a young girl with autism.
Allison Brownmoore’s charming 2D short shares how beautiful, exciting, and optimistic the world can be as seen through the eyes of a young girl with autism.
Executive Creative Director Elaine Cantwell, EVP Strategy Allan Gungormez, and Creative Director Norn Jordan talk about the marketing campaigns for ‘Arcane’ and ‘Halo’ and the strategies that turn gamers into viewers.
Cloud-based studio hires former The Mill creative director, who brings 20 years’ experience in 3D design as a director and artist.
The practical guide teaches the fundamentals of video game animation; new edition covers 2D and pixel art animation as well the latest in mocap and motion matching.
Gaming giant reveals development is underway on two new unique immersive experiences, being built from the ground up exclusively for the Oculus platform.
‘Assassins Creed’ and ‘Tom Clancy’s’ game franchise publisher announces a series of senior management resignations amidst CEO pledge for fundamental change in workplace culture.
Veteran artist previously earned VES Award and Primetime Emmy nominations for work on Netflix series ‘Lost in Space.’
In one of the biggest global licensing deals of its kind, IMG Worlds of Legends will include characters from global brands from Nickelodeon, Ubisoft, Saban Brands, Mattel, Toei Animation, Cartoon Network, and more.
Soho-based VFX studio tackles character animation for Hugh, a boy inhabited by bees, for the Tim Burton film from 20th Century Fox.
Cinesite recruitment team will be visiting Toronto August 8 & 9 to meet with talented individuals interested in roles at its Montreal studio.
Deadly Agent 47 returns in IO Interactive’s brand new video game reboot that tests your skills as a stealthy assassin.
AWN game expert Spencer Fawcett tries to take back Manhattan in Ubisoft’s brand new third-person shooter game.
Ubisoft’s decision to push next ‘Assassin’s Creed’ release to 2017 may signal needed change in big game franchise planning.