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Category: Previs/Postvis/Visualization

Professional training Headline News

EPI Launching ‘Virtual Production Lab’ Workshop

In association with the Film University Babelsberg KONRAD WOLF, the online training program for professional filmmakers offers practical training in virtual production; applications are now open – deadline for submission is January 31, 2022.

Feature Film VFX VFXWorld

It’s No Day at the Beach for Weta Digital on ‘Eternals’

By Dan Sarto | Friday, December 17, 2021 at 10:07am

The leading VFX studio delivers 552 visual effects shots on Oscar-winning director Chloé Zhao’s MCU Phase 4 adventure, including the 3rd act beach fight scenes and planet-sized Celestial Tiamut.

Technology Headline News

Foundry Releases Katana 5.0

Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’

Technology Headline News

Isotropix Clarisse 5.5 Now Available

Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.

Technology Headline News

Rokoko Announces Smartsuit Pro II

Next gen mocap suite features easy use and setup, allowing real-time animation anywhere; upgrades include ready multi-level tracking, optimization for high impact, and native integration into the Rokoko Smartgloves – now available for preorder.

Innovations in Real-time 3D Design Headline News

Join PNY and NVIDIA’s ‘Revolutionizing 3D Workflows with NVIDIA Omniverse Enterprise’ Webinar

By Dan Sarto | Thursday, November 4, 2021 at 9:00am

This free presentation on November 17 will showcase how companies can address remote and hybrid work challenges with NVIDIA’s new real-time collaboration and simulation platform, Omniverse Enterprise; PNY is also hosting a series of Omniverse Enterprise sessions at GTC 2021, NVIDIA’s free digital conference running November 8-11. 

Now On-Demand Headline News

It’s a Wrap - VIEW 2021 Concludes its Most Successful Year Ever

The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.

It’s Awesome and It’s Free! ANIMATIONWorld

VIEW 2021: The Can’t Miss Animation, VFX, and Storytelling Event is Here

By Dan Sarto | Friday, October 15, 2021 at 8:44am

For the second year in a row, we can’t attend the famed Turin conference in-person, but we’ll be glued to our screens, wearing dark turtlenecks and dreaming of agnolotti and chocolate pudding thicker than Bay Area fog, for a week of diverse, compelling, and inspiring presentations on the latest and greatest from the world of computer generated visuals.  

It’s Free! Headline News

Free VIEW Conference 2021 Registration Now Open

Renown animation, VFX, virtual production, and games conference reveals massive program of free events featuring master filmmakers and top industry professionals, including Sir Roger Deakins and the Badass Women Production Designers; event runs in person and online October 17-22 in Torino, Italy.

Feature Film VFX VFXWorld

Halon Gets its Previs Game On for ‘Free Guy’

By Dan Sarto | Wednesday, October 6, 2021 at 3:56pm

Led by Ryan McCoy, the studio’s team provided previs, techvis, and postvis on Shawn Levy’s sci-fi comedy starring Ryan Reynolds as a bank teller who discovers he’s a character in an open-world video game.

Unlocking the Future Headline News

Autodesk Shares Vision of Cloud-Based M&E Workflows

Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.

Home Entertainment VFXWorld

Director Craig Gillespie Talks ‘Cruella’ VFX

By Dan Sarto | Monday, September 27, 2021 at 4:01pm

Snarling dogs and moth-infested gowns highlight the film’s 1,850 visual effects shots, supervised by Max Wood, and produced with an eye towards speed and believability.

Business Headline News

Technicolor Creative Studios Launching Global Creative Hubs

Series of interconnected co-located facilities will provide one-stop shopping for technology, talent and creativity servicing the entertainment, advertising, and brand experience industries; campuses coming soon to Soho, London, Soho, New York and Culver City, Los Angeles.

Innovations in Real-Time Animation ANIMATIONWorld

Talking Real-Time Animation with DNEG, BRON, and Chromosphere

By Dan Sarto | Wednesday, September 22, 2021 at 1:10pm

AWN’s Dan Sarto hosts Epic Games’ latest episode of ‘The Pulse,’ revealing innovative new paradigms for real-time animation production that far surpass the mere benefit of faster turnaround times.

Business Headline News

Auto Enthusiast Duo Launches Rideview Creative Agency

Yates Holley and John Kim have joined forces to offer automotive art direction and visualization; recent projects include a mood film for the IPO launch of Faraday Future, a sustainability-driven EV brand.

Innovations in Real-Time Animation Headline News

Don’t Miss Unreal Engine’s ‘The Pulse’ Ep 7: Real-Time Animation

By Dan Sarto | Friday, September 17, 2021 at 9:47am

All-new ‘Unlocking Story and Style’ episode of innovative series on interactive technology features DNEG’s David Prescott, BRON Digital’s Jason Chen, Chromosphere’s Kevin Dart, and Epic Games’ Karen Dufilho, hosted by AWN publisher Dan Sarto, coming Wednesday, September 29.

Business Headline News

Pixomondo Taps Alex Webster to Head New London Virtual Production Division

The award-winning studio announces UK operations will launch this month; former Framestore managing director will be joined in London by CEO Jonny Slow to directly support company’s VP services expansion in Europe.

I Live My Life A Quarter Mile At A Time VFXWorld

Defying the Laws – or Mere Suggestions – of Physics in ‘F9’

VFX supervisor Daniel Rauchwerger and his DNEG teams in London, Montreal, and Mumbai delivered 2,200 gravity defying visual effects shots, from flipping multiple trailers to shooting rocket car into space, in Justin Lin and Universal Pictures’ latest ‘Fast & Furious’ feature film franchise outing.

Technology Headline News

Mold3D Shares Windwalker Echo Unreal Engine Hero Character

By Dan Sarto | Tuesday, September 7, 2021 at 11:43am

Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.

This Update is Unreal! Headline News

Unreal Engine 4.27 is Here!

Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.

The CG World Gathers in Turin Headline News

VIEW Conference 2021 Reveals New Speakers

Kirk DeMicco, Phil Lord and Chris Miller, Tim Miller, and Everett Downing Jr. join growing list of industry leaders and experts who will lead a variety of sessions at Italy’s premiere animation, VFX and CG conference, taking place online and in-person October 17-22; early bird tickets are now on sale.

Virtual Production Tools Headline News

MELS Post and VFX Studio Awarded Epic MegaGrant

Grant will be used by Montreal-based studio to further the company’s virtual production initiatives; their technology replaces greenscreens with a virtual set, offering producers creative flexibility and freedom.

New Vision Series Talks to Watch Headline News

Autodesk Explores the Future of VFX at SIGGRAPH 2021

Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’ 

Expanding the Real-Time Tool Universe Headline News

Real-Time Innovations Receives Epic MegaGrant

Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.

Business Headline News

NEP Group Buys Prysm Collective, Lux Machina and Halon Entertainment

By Dan Sarto | Tuesday, August 3, 2021 at 2:32pm

Newly launched NEP Virtual Studios acquires leading real-time production companies to expand its growing virtual production business; former Digital Domain CEO Cliff Plumer named group leader.

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