SIGGRAPH 2019 Announces Computer Animation Festival Winners
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Pixar’s ‘Purl’ wins best in show; Supinfocom’s ‘The Stained Club’ wins jury award and Supinfocom’s ‘Stuffed’ takes best student film award.
Showcase of 12 diverse works from five countries will run July 28-August 1 at the Los Angeles Convention Center
Submissions open for summer 46th annual computer graphics conference running July 28 through August 1 in Los Angeles.
Directors Pierre Perifel, JP Sans and Liron Topaz delve into the making of their CG-animated short ‘Bilby’ -- including the use of the studio’s new Moonray light rendering engine -- in a new exclusive video and accompanying Q&A.
Independent VFX artist and director Jean-Marie Marbach pushes motion graphics to new heights with his award-winning music video made entirely with Adobe After Effects and Red Giant’s Trapcode Suite.
CG-animated short film from MoPA students Florian Brauch, Kim Tailhades, Matthieu Pujol, Yohan Thireau and Romain Thirion won the Best In Show award at the 2018 SIGGRAPH Computer Animation Festival.
Studio management platform introduces new features for VFX and post-production after successful beta test; free 30-day trial available.
Short film debut from Student Academy Award winner Shaofu Zhang and veteran Disney animators Bobby Pontillas and Andrew Chesworth won the Audience Choice Award at this year’s SIGGRAPH Computer Animation Festival.
Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.
The world’s leading computer graphics and interactive techniques conference closes with more than 16,500 attendees from around the globe.
Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.
Industry’s first end-to-end cloud-based platform for commercial studios and enterprise animation production available September 4.
UTS Animal Logic Academy, 4th Creative Party, Zoho Studio and Territory Studio honored for outstanding achievement in pipeline tool development.
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
Created with help from industry leaders including Dreamscape Immersive, bundle includes everything needed to power location-based VR tracking.
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
World’s simplest cloud rendering service leverages Google Cloud for ultra-fast renders; open beta includes free credits until launch.
From production sessions to the Women in Animation Vancouver Summit, women are in the spotlight at SIGGRAPH 2018.
Disney Animation to bring the world debut of its first-ever VR short, ‘Cycles,’ a behind-the-scenes look at ‘Ralph Breaks The Internet’ and share a complete data set from ‘Moana.’