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Tagged With: texturing

Foundry at SIGGRAPH 2023 Headline News

Foundry Showcasing Expansive 3D Tools Lineup at SIGGRAPH 2023

‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.

Education Headline News

Stage 03 VFX Releases Online VFX101 Class Sampler

Featuring 6 hours of curated training material covering VFX filmmaking, Compositing, Modeling, and After Effects Animation, the VFX Sampler is a superb introduction to the global education program’s comprehensive, degreed, and accredited visual effects instruction.

It’s Unreal Headline News

Gnomon’s Real-Time Short ‘The Voice in the Hollow’ Shows Power of Unreal Engine

The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.

The Key to Great VFX Headline News

Goodbye Kansas Gets Grabby with Excavator VFX on ‘Locke & Key’

For the Netflix series’ third and final season, the studio produced visual effects on 65 shots across 3 episodes, using Maya, Houdini, Nuke and 3DEqualiser to design and create new threats and looming dangers, including a battle with a mechanical claw-tipped arm.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

Technology Headline News

The Third Floor Launches TTF Anim Animation Suite

New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.

Online VFX Education Headline News

Amarillo College Begins Enrollment for Innovative New VFX Program

By Dan Sarto | Thursday, July 8, 2021 at 2:12pm

VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.

Return to the Psychedelic 60s! ANIMATIONWorld

Surreal and Psychedelic: The Foo Fighters ‘Chasing Birds’ Music Video

By Dan Sarto | Monday, May 10, 2021 at 1:34pm

Inspired by ‘Yellow Submarine’ and dreamy 60s visuals, Emlyn Davies and Josh Hicks first take viewers to a vibrant euphoria, then a distorted hellscape, in the animated short supporting the ‘Medicine at Midnight’ album.

Fun in the Sun! ANIMATIONWorld

Creating the Stylized, 2D-Inspired Fun of Pixar’s ‘Luca’

By Dan Sarto | Wednesday, April 28, 2021 at 1:36pm

Director Enrico Casarosa used his cartoony sketches and storyboards to lead a ‘less is more’ move away from 3DCG realism in the studios’ upcoming tale about a life-changing summer for two teenage sea monsters living on the Italian Riviera.

short film animation ANIMATIONWorld

‘Bearly’ Charms as SCAD Animation Studio’s Debut Film

The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.

Commercials Headline News

MPC Brings Sporting Goods Items to Life in Dick’s Commercial

By Dan Sarto | Monday, November 9, 2020 at 2:07pm

Studio once again teams up with Anomaly and Pacific Rim Films’ Shawn Levy to bring back animated characters for a DICK’S Sporting Goods adventure.

A Real-Time Ray-Traced World! Headline News

WATCH: ‘Marbles at Night’ Demo Illuminates Future of Graphics in NVIDIA Omniverse

By Dan Sarto | Tuesday, November 3, 2020 at 11:11am

Physics-based demo highlights dynamic ray-traced lights, path tracing, and 100 million polygons, all running in rea- time on a single GeForce RTX 3090 GPU.

digital humans ANIMATIONWorld

A Digital Woman Discusses Society’s Perception of Femininity in ‘I.D.A’ CG Short

By Dan Sarto | Wednesday, October 28, 2020 at 4:45pm

VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.

Technology Headline News

Katana 4.0 Reveal Shows Major New Features Coming Fall 2020

By Dan Sarto | Thursday, August 6, 2020 at 12:51pm

At the recent Foundry Live event, the Katana team shared a sneak peek at their ground-breaking new lookdev and lighting software release slated for later this year.

Technology Headline News

V-Ray 5 for Maya Now Available

Updated production renderer allows users to composite renders, incorporate light path expressions, and interactively relight scenes in the new V-Ray Frame Buffer. 

Technology Headline News

Adobe Releases Substance Painter Update

New 3D paint tools optimize creative workflow allowing users to paint across UV Tiles, import UDIM images from existing sources and export easily to renderers or engines that supports UDIMs.

Foundry Headline News

Foundry Announces New Materials System with Mari 4.5

Latest update introduces a transformative Materials System enabling artists to quickly import and use thousands of Physically Based Rendering texture sets to create complex, high-volume assets.

Sci-Tech Awards Headline News

Academy Investigating 8 Scientific and Technical Areas For 2018 Oscars

Motion graphics systems, digital paint systems, facial geometry capture, rotoscoping and more under investigation for the 2018 Academy Sci-Tech Awards.

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