‘Bestia’ and ‘Flee’ Take Top Honors at ITFS 2022
The festival wrapped with its May 8 award ceremony honoring winners of the main competitions; the Trickstar Professional Awards were presented May 7, with the Tricks for Kids Awards on May 4.
The festival wrapped with its May 8 award ceremony honoring winners of the main competitions; the Trickstar Professional Awards were presented May 7, with the Tricks for Kids Awards on May 4.
10 animated features have been selected in competition at this year's event, including ‘Charlotte’ by Eric Warin and Tahir Rana, ‘Nayola’ by José Miguel Ribeiro and ‘The Island’ by Anca Damian; the 46th edition of the festival runs June 13-18.
With the conference starting next Tuesday, a final selection of new program highlights includes a showcase of an LED Wall and Unreal Engine in a virtual production stage, ‘Real vs. Unreal’ real-time graphics panel, and The World to Come - A look ahead at Metaverse.’
Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
More talks, presentations and screenings are confirmed for the upcoming conference, including looks behind the scenes of the recent Disney and Illumination animated features, as well as Locksmith Animation’s ‘Ron’s Gone Wrong;’ event runs onsite May 3-5, online May 6 and on demand through May 31.
2,028 films were submitted from 80 countries in the hopes of sharing over 65,000 euros in prizes; upcoming hybrid event runs in person and online May 3-8, featuring screenings, presentations, talks, workshops, and a free film program every day on Stuttgart's Schlossplatz.
Conference confirms more talks, presentations, and masterclasses including a look at rendering challenges behind ‘The Mitchells vs. the Machines,’ creation of Mixed Reality with Microsoft’s Darren Cosker, and Machine Learning with Foundry’s Mairéad Grogan; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Conference confirms presentations that include a behind-the-scenes look at Netflix’s anthology ‘The House,’ the blending of 2D and 3D in Marvel’s ‘What If...?’ and the future of NFTs; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Annual computer graphics conference and exhibition comes to Daegu, South Korea, where it had been scheduled to run in 2020 before going virtual during the pandemic.
The VIEW Conference is the premier international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
Join the VIEW Conference and VFX Festival’s free March 16 online conversation with the directors and producers behind this year’s Academy Award-nominated animated short film line-up.
Join the virtual conversation with the creative team behind the studio’s new animated feature; the free March 18 event is hosted by the VIEW Conference in partnership with OGR.
Conference confirms presentations on the VFX behind the popular Netflix series ‘Arcane’ and the origins and creation of ‘The Adventures of Paddington,’ as well as more onsite masterclasses and partners; the event runs onsite May 3-5, online May 6 and on demand through May 31.
Upcoming hybrid event runs in person and online May 3-8; event will feature ‘In Persona’ series featuring a line-up of internationally renowned animators, The Gamezone with nominated games and interactive projects, a special program dedicated to the events theme ‘Black is Back!’ and more.
On March 9, VFX supervisors from the 5 Best Visual Effects Oscar nominated films come together in a free VIEW Conference virtual panel; the event is offered in partnership with OGR and the VFX Festival.
Join the free March 4 online 'PreVIEW' conversation with 12 acclaimed directors and producers behind this year’s Oscar nomination line-up.
Escape Studio will hold the event’s 10th edition both online and in person, featuring talks, presentations, and career advice aimed at students, emerging talent, and industry professionals; the festival runs March 8-10.
The visual effects conference highlights artistic and technology advances in VFX; programs will include a look at artificial intelligence, sessions focused on the industry’s business and people, production sessions, and presentations of concept art.
Join a virtual live screening, presentation, and conversation with the creative team behind Erick Oh's Annie Award-nominated animated short film; the free February 11 event is offered in partnership with Baobab Studios and OGR.
Conference confirms presentations on the VFX behind ‘Reminiscence,’ ‘The Witcher,’ ‘Lost in Space,’ and ‘Stowaway;’ Animation Production Days is now accepting projects for the ‘Producer Programme.’
2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.
The hybrid onsite/online event, running May 3-6, includes presentations from Apple TV+ on their space saga ‘Foundation,’ the story behind Steven Appleby’s first graphic novel ‘Dragman,’ and a keynote by program chair Hasraf 'HaZ' Dulull.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
The Oscar-nominated director’s new animated short, a narrative poem inspired by the passing of his grandfather, follows the beautiful and heartbreaking moments of a man’s life; special presentations and screenings, with Baobab founders and Oh, are set for November 18-20 at the CTN Animation eXpo, in-person and online.
The conference’s 1st hybrid edition hosted some 210,000 visitors online and 300+ attending in-person with a total of 297 speakers delivering 160 talks, panels, workshops, masterclasses, and keynote speeches; over 140 sessions are now available to stream on-demand.